The sum of all fears pc iso download
In fact, there's really only one memorable scene from the game that even has anything to do with the movie. Although many of the locations are modeled after the movie, none of the characters, specific plot points or overall tone were translated at all. There are some hints about a nuclear bomb set loose on unsuspecting Americans, but it could be just about any cookie-cutter terrorism threat.
Missions are particularly bland. Basically, you are just rescuing hostages or shooting bad guys in all twelve scenarios. You never get to do some of the cool stuff from Ghost Recon, such as blowing up a bridge or protecting tanks. And you never get quite as immersed in the gameworld since the locations are just not as diverse. Anyone who has walked around a dimly lit warehouse or wandered through a sprawling estate will feel right at home throughout the entire game.
At some point during one of the missions, you might come to the stark realization that the game seems to be just a regurgitated re-hash of the Rainbow Six sneaker-shooter concept, which might also be the exact same moment when you realize that this is actually a really good thing.
In other words, playing a half-baked Red Storm game is about the same as playing the best strategic shooters from other development teams. Plus, the more you put yourself into the game the more you will enjoy playing it. You can become seriously lost in the action. The fact that you can die after just one well aimed shot makes the game much tenser, and it's only when you employ some real-world strategy that you can even hope to make it past even one small section of a map.
For example, in an office setting where terrorists have bunkered down for a firefight, you will have to do some careful leaning, squat frequently, and conserve every last bullet.
Commanding your squadmates to infiltrate a room with flashbangs is almost required. No one plays Red Storm games with guns a-blazing, and half the fun is sneaking around pelting enemies before they can pelt you.
Fortunately, this game dispenses with much of the setup process from previous Red Storm games. You can select weaponry and teammates but that's about it. There are a few other newbie aids thrown in for good measure. An auto-targeting system almost makes the game too easy, locking onto targets as though the game was a rail shooter a la the James Bond series on Nintendo. On the easiest difficulty setting, a heartbeat sensor is always enabled even when you are not carrying the device.
Generally, the maps are much easier to clear than other games of this style and include very few choke points. There were at least two maps that did have some tough choke points where multiple enemies would gather for battle.
There's no blood or gore in the game, and those looking to see some spectacular death animations should look at the more arcade-like offerings. Multiplayer was as good as you might expect. There's the typical last man standing option plus some cooperative maps.
If I hadn't stopped to heat up coffee and talk on the phone, I probably could have finished the entire game in less time than it would have taken to order a pizza. Enemies were beyond stupid as they milled around the courtyards and buildings while their compatriots were dropping like flies around them. The graphics, while decent, were certainly uninspired. The game sorely lacked in all the little details that make an environment, and situation, believable.
Structures were bland as were the furnishings they housed. Audio was a bit better in that it played perfectly through my Audigy card and 5. Weapon sounds were satisfactory but there was little audible 'punch. So here's the rundown: I went through training and used a machine gun and rocket launcher. Never saw them in the game at all maybe I missed a setting somewhere, but you didn't see them in the standard loadout.
I tried to use the grenades and flash bangs but you could only throw them either 5 feet or 50 yards'no in between. I learned how to give commands to my squad, but in the game, they were only a nuisance and I never once needed to give a command because I was able to take out all enemies on my own. On each campaign, I found more doors that had to be opened than I did enemies.
In a word, 'suck. Multiplayer was marginally better and after successfully registering at ubi. I was immediately in a game with others.
The game played smoothly with no noticeable lag I'm on DSL and the maps were okay for a last man standing match. Net code looks pretty solid and I would venture to say the only reason you might spend your money on this game is for the multiplayer aspect. If you're thinking about buying this game, don't. Let your buddy go out and buy it and then take it off his hands after he tries to throw it away in disgust.
After you've finished the game an hour later, cut out Ben Affleck's face from the box, pin it to a dart board, and enjoy a real game. Video Audio icon An illustration of an audio speaker.
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